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Wii Sports Active

August 3rd 2009 21:13
If you want to use video games to get fit it really is possible, and it is a great idea if you really want keep your mind to it. Wii Action Sports is a spin-off, in my opinion of Wii Fit. If you like Wii Fit, then you'll like Wii Action Sports, but if you liked the normal Wii Sports, you'll still like this one.


I purchased Wii Sports Active for my dad because he likes to work out, and I thought it would be a nice change to his normal workout routine, and so far he's enjoyed the game. You just have to be careful of the Wii remote not registering your moves, so make sure the sensor bar is placed just right.

The Wii Sports Active video game is great if your really want to set your mind to something. There is even the 30 day challenge where you just work out with your Wii Sports Active character for 30 minutes a day for 30 days. The game monitors your progress, and your personal trainer tries to keep your motivated.

Just be careful because if the sensor bar doesn't pick up your movement, you'll have to keep doing it and your personal trainer won't say the nicest things, as he won't believe you're really trying because it's just not registering on the video game. So, in this case be careful not to hurt your muscles or over-extend any joints. If you have knee, back, or hip problems be careful with some of the running exercises. Also be leery of the boxes exercises if your have elbow or shoulder problems.




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DR: Chop Til You Drop Review

March 5th 2009 18:27
Chop Til You Drop is the third remake of the game for the Wii console, but for the most part, it's a downgrade versus an upgrade. The trailer sounded great, but you know what? It's just not all there. There are fewer undead and the hero doesn't know how to use his camera apparently.

Basically you are in a mall of zombies and you must survive until rescue arrives by keeping the hordes at bay. You are using baseball bats, buckets, mannequins, saws, golf clubs, and just about anything you can find in the mall as a weapon.

The idea of the storyline is pretty cool, but the dialogue sucks and the delivery of the characters and weapons is terrible. There's just nothing there to make the story beliveable.

When playing the boss, it's even worse. I mean, the humans can withstand tons of bullets, more than any of the zombies, and sometimes the boss will actually escape instead of die.

On top of that, you've got random parrots dropping grenades and janitors asking for money to give your tips and shortcuts through the mall. Seriously?! Who's thinking baout making a buck when you're fighting for your life againsts crazed zombies?

The one thing that Dead Rising has going for it, is that the gameplay is actually entertaining and kind of fun. I mean, yea the graphics aren't all there, but you can have fun trying on costumes and mixing drinks in a blender. Another good addition is that there are multiple save slots in the Wii version of Dead Rising.

But, you will find that towards the end of the game, you'll start to lose momentum as things start to get repetitive with the quests and characters. It will probably only take about 10 hours to complete the game.

For the most part Dead Rising: Chip Til You Drop is a scaled down version of the Dead Rising game. The gameplay can be fun at times, but for the most part it can be repetitive and pretty short lived game. You will find the multiple save slots and the overall aiming features and such are much better on the Wii than the xBox 360.



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Although there haven't been many great games released for the Nintendo Wii, House of the Dead: Overkill, is just one just one unique title that you may or may not like. Stylistically, it's in-betweee an AO content and comedic type game. Many believe that Overkill is the first original House of the Dead game in the series, and with its release there is a big shoe to fill for any upcoming releases to the series.

The game can actually be considered a success for hte Nintendo Wii. It will definitely kick off a new era of Wii games. The interface of the game is filled with poster art, character cut-outs, screen shakes, and film scratches. The game essentially sets the tone for a movie-style game. Although, at times the characters are a little over the top, it still works for the game when combined with the audio and graphics.

In terms of vulgarity, Overkill is between over the top swearing and vocal-vomit, meaning it has a nice set in-between level of vulgarity, which can be thought of as tasteful to some gamers. Although, you will find that at times there are places where the F-word is thrown about a little too much.

There are seven levels to the game, each with a short segment of a film that gives a mini-storyline set up before each level. Each level has its own style, making each new level original and its own.

The gameplay isn't perfect, but it has improved. There is a lot of dismemberment. Seriously, though you'll have limbs and body parts flying with each shot of your rifle, shotgun, pistol, etc. You can shoot off a person's arm, blow off their legs, or just shoot their head off at first shot with the region based attacks. So, as you can see The House of the Dead: Overkill is a pretty bloody game, which makes it extremely entertaining for those who love blood and gore.

But, you will find that in order to get the blood and gore, you'll have to pay a price for the weapons and ammunition. The cheaper shots will do the trick, but if you're really looking for limbless people, you'll need a little more cash.

Overkill is probably the most hardcore Wii game on the market. The downside is that you can probably finish the game in about 4 to 5 hours, which doesn't leave too much game time. Plus, you'll quickly find that throughout the game, you'll never have enough cash to level up to any gun full, much less to be able to unlock them all on the first pass through the levels.



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Animal Crossing: City Folk Review

December 1st 2008 14:36


The original Animal Crossing game was released for Game Cube, and after the release of the Nintendo Wii, there has been talk about converting Animal Crossing from GameCube to Wii. Well, it's here and it's your decision as to whether or not it is a series video game. I mean, the game really has no end and the entire game is based on gardening, shopping, fishing, and chatting with neighbors. There's not much to it, and serious gamers probably won't find much out of the game, if you ask me.

Animal Crossing: City Folk doesn't claim itself to be a full-fledged sequel video game, but it does hint at it with its subtitle. But, for Animal Crossing fans, the game is made for those who missed out the first two times and for those people who just want a new game.

For the most part Animal Crossing City Folk, is the same thing as the original. It just has a new sub-title. Although, the typical "if it isn't broke, don't fix it" line is usually in play, with video games, there really needs to be some improvement and upgrade.

From the start of the game, you're put to work, and you have to learn the ropes. The game randomly generates a question-and-answer session on the bus trip to the village so that you can get started learning how to perform duties such as planting flowers, deliverine packages, advertising the shop, and writing letters to the neighbor.

Once you've completed your dutes, you are able to do whatever you want. But, you don't want to forget to pay your mortgage because Tom Nook (the laborer) was nice enough to get you all set up in your own home, and you will need to pay him back using the monetary system of bells, which are earned by selling fish that you've caught, selling fruit you've grown, and selling items that you've collected.

Once you start learning the little nuances of the village, things will start to open up and you will need to visit the village more times each day. Villagers will send you on tasks that you must perform before a certain hour, and you'll need to adjust to climate changes and your duties. IE during colder weather the number of fish you catch will not be the same as during warmer weather; plus, you'll want to try to find fruits and whatnot that are not normal for your village, as you'll get top dollar for them.

Animal Crossing City Folk offers online play which is important because as you play in your village, you'll find that there are a number of others who are doing the same thing, working on different clocks and calendar settings than you, which means that they are able to grow different fruits than you because they are on different weather patterns.

The Wii version of Animal Crossing is pretty much the same as the DS version of the original, in terms of online gameplay, except the Wii improved a few things: the villagers now stay in their houses and wander around as if you weren't online, and the Wii Speak support enables you to voice chat. The voice chat does enhance the online gaming because you can find buddies in the Animal Crossing village.

One slight enhancement that you will notice is the widescreen support, Wii remote motion control, and an upgraded art program enabling you to create shirt textures. If you have the DS Animal Crossing game, you can even transfer your character over to the Wii.

For the most part, though, Animal Crossing City Folk for Wii is just a blend between the GameCube and DS games. The Wii version offers a larger village scale and smoother framerate than the GameCube version, but that's about it. You won't get much new out of the Wii version of Animal Crossing.




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Tomb Raider: Underworld Review

November 28th 2008 00:12


Lara Croft is one of the most known game icons in the world. She is by far the most popular heroine that you will find, as she explores various ruins, fights human and supernatrual threats, and solves numerous puzzles while she becomes one of the best and greatest archeologies in gaming.

Tomb Raider: Underworld is another game in the Tomb Raider series with Lara Croft, and with the most recent addition to the series, there are more hopes for expansion.

For the most part, you will find that Underworld is a continuation of the original storyline. There will be a quick summary and recap of the players as a refresher from Legend. But, Underworld will start as Lara Croft explores the coordinates that lead her to the Mediterranean Sea. She will investigates, she makes an interesting find.

The storyline of Underworld is pretty good, so if your a gamer that enjoys a good story, you'll find Tomb Raider: Underworld entertaining, to say the least. And, you'll find that the blend of cutscenes and exploration will keep the game moving fast.

The pace of the game is caused by a few adjustments and refinements in the game's mechanics. Where in Legend, you were given a large amound of flexibility with a lot of freedom for your agility and speed, it is pretty retained in Underworld. Althouth, you can still manipulate Lara's acrobatics and scale walls, the creators attempted to build on the basics with the gameplay.

The creators fof Tomb Raider Underwold removed the quick time elements and replaced them with Situational Adrenaline, that will give you the feeling that you need to react in order to avoid a particular threat.

They also made minor adjustments to combat. Where Lara Croft still retains her agility for tumbling and firing, she now has the ability to aim and fire at two enemies at the same time, which is rather useful if you are taking out swarms of bats or other creatures. But, at the same time this new ability hampers the progress of other enemies that attempt to close in on you and perform melee attacks.

In Underworld, Lara Croft has sticky grenades that go off in a specific location, which cuts down the frustration that was in Legend.

You are able to trigger the adrenaline at any time throughout the game, which will slow down the actions of your enemies and make your shots stronger. ou are able to store your adrenaline until you've maxed out your holding, to which you are then able to get close to any enemy and bounce off of them in attempts to a one-shot kill.

There is one main concern with the adrenaline system. It makes a large number of the battles way too easy because you are constantly refreshing your adrenaline, which allows you the ability to move quickly, giving you an edge over your opponent. You can still alter the game's difficulty.

Lara Croft comes with a sonar map that will guide you anywhere in the game, which allows you a 3D picture of everything at all times. This is pretty cool, I guess.



You will also find that Underworld has Field Assistance where if you find yourself stumed, you can access hints through your PDA. This is a nice feature for those who have problems visualizing where they need to go.

The game has slowdown and framerate drops that happen a lot throughout the game, which sucks as it is rather distracting. Although, the point is to be a little distracting to get you out of the visual and aural presentation, but the level of them just pop in and snap into place with odd shadows and flickers of light.

Another of the main concerns with the game is that there are a number of clipping and object detection issues. Lara Croft will frequently move into or through walls or blocks, which will sometimes force her into an animation loop as the game attempts to reconcile movements and areas that she shouldn't be in.

And of course the camera is a pain becuase as you move through the environment, the camera will zoom, pan, and tilt on its own accord without your instruction or direction. Normally, this wouldn't be that big of a concern, except the camera will stay in place making it hard to figure out the right jumping angle or location to move.

You will find taht the Xbox has downloadable ocntent, which you won't get with the Playstation 3, which gives the Xbox a slightly better edge.

Oh, and if you're wondering about the graphics and sound quality.... They are pretty good. The animations are well done, and the voices are pretty good.

The game is an average action game, that Lara Croft fans will probably get some good gameplay out of, but personally I find there are a good number of technical concerns with the game.

Check out just a few of the scenes that you will encounter.





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WWE SmackDown vs. Raw 2009 Review

November 11th 2008 00:12


Yes, there is another wrestling game, much less another SmackDown VS Raw game... But since it's been released and since we're all playing it, I'm writing a review for those who haven't played it yet


[ Click here to read more ]
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Madagascar: Escape 2 Africa Review

November 9th 2008 18:41


The first Madagascar was probably one of the better animated films of the year, but with the second film, it's not as great, if you ask me, but anyway, we're all here about the Madagascar Escape 2 Africa video game, not the movie. Although, if you are looking for a purely entertaining family friendly movie, Madagascar Escape 2 Africa is definitely it


[ Click here to read more ]
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Super Mario Galaxy

June 20th 2008 14:25
Released in November of 2007, Super Mario Galaxy is probably one of hte best Mario games out there to date. The game makes use of Wii's features without abusing them and making them old and played out, which is great as the game is no where near gimmicky. There are genuine motion controls using the Wii remote, where in some of the levels you need to travel right, move your Wiimote right or if you need to go left, turn left.


[ Click here to read more ]
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LEGO Indiana Jones

June 8th 2008 20:07
Released in the US on June 3rd, LEGO Indiana Jones has been a big hit in the gaming population. THe game is a great game for kids of all ages, but that doesn't mean that the game is just for kids. Anyone can find enjoyment out of playing LEGO Indiana Jones.

You can find the game in all sorts of game consoles, including Xbox 360, PlayStation 2, PlayStation 3, Wii, PSP , DS, and PC


[ Click here to read more ]
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Mario Kart Wii

May 24th 2008 15:15
Mario Kart Wii was released in April 2008 to Japan, Europe, Australia, and the United States. The game brings back Mario and his friends and their racing machines back. Since the release cheats have been released to help you further yourself in the game; in a way it takes out the fun, but the cheats for Mario Kart Wii can be helpful.

This time there are 3 different control styles and steering with the Wii wheel, which is included with the video game


[ Click here to read more ]
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