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For $35, you can pre-order the two pound Riiflex weights for your Nintentdo Wii,or $40 for the four pound dumbbells. Basically, the Wii weights are supposed to add resistance to your Wii and Wii Fit workouts, but you can use the Riiflex dumbbell with any game. They're meant to just add some resistance to your game.


The weights combine durability of fitness gear with a cool innovative design to fit your Wii remote and Nunchuck. The Riiflex dumbbells have an ergonomic grip for secure control throughout the broad range of motions.

You get two dumbbells with every purchase.

The Riiflex dumbbells will be shipped out during the summer of 2009.

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Nintendo's Educational Side

March 28th 2009 17:16
Nintendo is working on entering the education arena, which is a pretty interesting and neat concept considering they've been in the gaming arena for years... But, you'll find that they aren't getting out of gaming considering that what they're doing is creating educational video games.

Nintendo filed the patent with the US Patent and Trademark Office, which tells a tale of an educational future aimed at young children between the age of toddlers and pre-kindergartners, and/or people with disabilities.

The patent includes various ideas including those of matching sounds with pictures and daily chores. Nintendo will include some of the favorite Nintendo characters such as Mario, as well as famous television characters such as Dora the Explorer and Bob the Builder.


But, remember that even though the patent has been filed, it doesn't meant that any of these plans will ever see the light of day. It's just an interesting idea that Nintendo is working on. Personally, I think it's a great idea being the older sister of a younger handicapped sibling.

Here are a few pictures that have been released with the patent.





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DR: Chop Til You Drop Review

March 5th 2009 18:27
Chop Til You Drop is the third remake of the game for the Wii console, but for the most part, it's a downgrade versus an upgrade. The trailer sounded great, but you know what? It's just not all there. There are fewer undead and the hero doesn't know how to use his camera apparently.

Basically you are in a mall of zombies and you must survive until rescue arrives by keeping the hordes at bay. You are using baseball bats, buckets, mannequins, saws, golf clubs, and just about anything you can find in the mall as a weapon.

The idea of the storyline is pretty cool, but the dialogue sucks and the delivery of the characters and weapons is terrible. There's just nothing there to make the story beliveable.

When playing the boss, it's even worse. I mean, the humans can withstand tons of bullets, more than any of the zombies, and sometimes the boss will actually escape instead of die.

On top of that, you've got random parrots dropping grenades and janitors asking for money to give your tips and shortcuts through the mall. Seriously?! Who's thinking baout making a buck when you're fighting for your life againsts crazed zombies?

The one thing that Dead Rising has going for it, is that the gameplay is actually entertaining and kind of fun. I mean, yea the graphics aren't all there, but you can have fun trying on costumes and mixing drinks in a blender. Another good addition is that there are multiple save slots in the Wii version of Dead Rising.

But, you will find that towards the end of the game, you'll start to lose momentum as things start to get repetitive with the quests and characters. It will probably only take about 10 hours to complete the game.

For the most part Dead Rising: Chip Til You Drop is a scaled down version of the Dead Rising game. The gameplay can be fun at times, but for the most part it can be repetitive and pretty short lived game. You will find the multiple save slots and the overall aiming features and such are much better on the Wii than the xBox 360.



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Although there haven't been many great games released for the Nintendo Wii, House of the Dead: Overkill, is just one just one unique title that you may or may not like. Stylistically, it's in-betweee an AO content and comedic type game. Many believe that Overkill is the first original House of the Dead game in the series, and with its release there is a big shoe to fill for any upcoming releases to the series.

The game can actually be considered a success for hte Nintendo Wii. It will definitely kick off a new era of Wii games. The interface of the game is filled with poster art, character cut-outs, screen shakes, and film scratches. The game essentially sets the tone for a movie-style game. Although, at times the characters are a little over the top, it still works for the game when combined with the audio and graphics.

In terms of vulgarity, Overkill is between over the top swearing and vocal-vomit, meaning it has a nice set in-between level of vulgarity, which can be thought of as tasteful to some gamers. Although, you will find that at times there are places where the F-word is thrown about a little too much.

There are seven levels to the game, each with a short segment of a film that gives a mini-storyline set up before each level. Each level has its own style, making each new level original and its own.

The gameplay isn't perfect, but it has improved. There is a lot of dismemberment. Seriously, though you'll have limbs and body parts flying with each shot of your rifle, shotgun, pistol, etc. You can shoot off a person's arm, blow off their legs, or just shoot their head off at first shot with the region based attacks. So, as you can see The House of the Dead: Overkill is a pretty bloody game, which makes it extremely entertaining for those who love blood and gore.

But, you will find that in order to get the blood and gore, you'll have to pay a price for the weapons and ammunition. The cheaper shots will do the trick, but if you're really looking for limbless people, you'll need a little more cash.

Overkill is probably the most hardcore Wii game on the market. The downside is that you can probably finish the game in about 4 to 5 hours, which doesn't leave too much game time. Plus, you'll quickly find that throughout the game, you'll never have enough cash to level up to any gun full, much less to be able to unlock them all on the first pass through the levels.



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By Mike Smith

There are too many crappy games on the Wii.

So says the global boss of 2K Games, Christoph Hartmann, and at least in the opinion of video game critics, he's on to something. Using figures from review aggregation site Metacritic.com, almost half of Wii games released since the console launched in 2006 have scored below 65%, compared with about a third of Xbox 360 and PS3 titles. And 65% is a pretty crappy aggregate score, considering that many game review sites rarely score below 50%.

Raise the bar to 85%, and the difference is even more pronounced: 360 owners can play twice as many games rated above 85% as Wii owners, while the PS3 nearly triples Nintendo's numbers.

Broadly, this problem isn't Nintendo's fault. In fact, without sterling first-party games like Super Mario Galaxy, The Legend of Zelda: Twilight Princess, and Super Smash Bros. Brawl, the Wii's situation would be far worse. Nintendo-developed games, with the possible exception of Wii Music, are a beacon of quality in a sea of, as Hartmann so indelicately puts it, crap.

Fortunately, this situation isn't lost on most consumers. According to game sales authority NPD Group, the top ten best-selling Wii games -- titles like Mario Kart, Wii Fit, and last year's number one game, Wii Play -- accounted for about 44% of all Wii game purchases in 2008. The remaining 56% spanned over 400 other titles.

Explore An Unsung Wii Classic
That's not the worst of it. Sales of Wii games that reviewed poorly (including 2K Games' own Carnival Games, which aggregated a dismal 56%) eclipse those of many of the Wii's real gems, including the breathtaking Okami, the superb Metroid Prime 3: Corruption, and even the lighthearted, family-friendly Steven Spielberg project Boom Blox, which should have been a perfect fit for the Wii's unprecedentedly broad audience. The Wii has a curious ability to make big hits out of low-scoring games.

Perhaps it's the critics' fault. Do video game reviewers, who typically boast decades of gaming experience and a deep affinity for the integrity of video games as a serious pursuit, miss the point of casual-friendly Wii sales hits like Carnival Games? Perhaps, but the connection isn't as tempting as it might appear. Because Roger Ebert lists La Dolce Vita and Aguirre: Wrath of God among his top-ten films, should we assume, when he slams Bride Wars, he's doing it because he's elitist and doesn't understand movie consumers? Or maybe he just knows what makes a crap movie.

By and large, consumers do, too. Who, once burnt by a tempting but terrible Wii game like Ford Racing Off-Road or Jenga: World Tour, would not be hesitant to take a chance on a genuinely outstanding title like Zack & Wiki or Boom Blox? If they buy games at all, consumers will limit their picks to reliable names, while the delightful upstart games to which the Wii is so suited will sink beneath the tide of crap. At worst, they'll be so disgruntled that they'll shelve the Wii altogether, relegated to a dust-gathering embarrassment that's pulled out for a token Wii Sports or Wii Fit session once every few months.

So what can you do about it? Get educated. Without good resources, your odds of dodging bad games are not favorable. Sites like metacritic.com and gamerankings.com both provide great jumping-off points for research. Best of all, take a web-enabled phone with you to the store and you can look them up right before you buy. Although it's true that some reviewers miss the point of broad-appeal titles like Tetris Party or Monopoly, the majority will at least help you dodge the crap.


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Nintendo Wii Cooling Stand

January 4th 2009 20:34


After buying your Nintendo Wii, you'll probably find your self playing your Wii all the time. Well, you want to be careful of overheating your Wii. You don't want to find yourself burning out before you are burnt out on playing


[ Click here to read more ]
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How to Buy Wii Points

January 1st 2009 11:06


So, you need 500 Wii points in order to get access to the Internet Channel, to begin with, but once you're in the Internet Channel, you need more Wii Points in order to download the features and any WiiWare games that you want. There are essentially two different ways to purchase Wii Points so that you can get these downloads, and below, you'll find the instructions for purchasing Wii Points viat the Wii Shop Channel and redeeming a Wii Point Card


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Wii Internet Channel

December 31st 2008 15:46
When compared to the xBox 360 and PlayStation 3, the Wii's internet channel is just not quite as advanced as it could be. In time, I only hope that we will be able to play with gamers in other cities, states, and countries. I mean, I can kick some major butt playing the computer at Tennis with the Wii Sports pack, I only wish that I could play someone other than the computer and people in my house. You know, spice it up a bit...

But, with the current Wii internet channel, it's well... Blah


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Dead Rising: Chop Til You Drop

December 29th 2008 13:53


To be released on January 20, 2009, Dead Rising: Chop Till You Drop is going to deliver an intuitive and interactive experience as you and other players use your Wiimot to shoot, slash, and bludgeon your way through a zombie infested mall, while you fight to survive


[ Click here to read more ]
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Top Wii Games

December 28th 2008 10:43


Ok, it's after Christmas, and I'll bet that tons of people received a Nintendo Wii for the holiday. Well, now it's time to find out what are the best games for Wii


[ Click here to read more ]
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