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Yakuza 2(PS2) review.

September 24th 2009 15:00


An underrated gem on an outdated system; Yakuza 2 brings modern Japanese opera to Australian gamers.

Disclaimer: With not a single English translation option to be seen, players were treated with the purest version of the story, even if one word couldn’t be understood, it’s better reading subtitles than sub-par dubs, like with anime or manga.


You play Kiryu Kazuma, a leader of a Yakuza family with moral values like a saint. The story, in a nutshell, involves two Yakuza families trying to wipe each other out. Kiryu is then on a mission to save the family, recruit past friends, beat up old and tackle new enemies, solve puzzles, piece together a fragmented past, discover traitors in his ranks, play golf and win a toy for his girlfriend from a skill machine.

The Metal Gear Solid and recent Final Fantasy series were known for their long cut scenes, only to be countered with an interesting and engaging storyline. Yakuza 2 is similar, except replace sneaking around and turn-based/active battles with Beat-Em-Up gameplay. What brings the cut scenes to life is the oriental music playing so subtle in the background, with a song playing appropriately to the events in the scene. Hearing the city noise, as the camera cuts and pans, makes a normal conversation between two characters standing still into something intriguing and you know this game is special. From a film critic’s and Beat-Em-Up fanboy’s point of view; Yakuza 2 does so much right.

When you do get to play in the game’s world, it is absolutely huge and populated. There are many places, like bars, restaurants, game arcades, and even gambling houses to walk into and get distracted by for hours, try winning a stuffed toy in the skill tester machines, it’s quite hard. However, there are times in the game where Kiryu won’t be specifically instructed where to go, so it gets frustrating trying to find the area to go to advance the storyline. This game is also not for people who live on the go. The cut scenes are long, and unless you only like American dramas, then the different pace of storytelling in Asian dramas might bore you.


When Kiryu gets to fight multiple opponents, he can kick, punch, tackle, throw and even tag team against any foe. The greatest highlight of each fight involves a finisher: where Kiryu grabs a fighter, moves into a context-sensitive area, like a wall, and mercilessly smash their face in with his foot or fist, slomo, close up camera shot, delivering the ultimate pwn angle!

The fighting is fun and satisfying ONLY when the game transports you into an open field fighting arena. Horrible camera angles appear when Kiryu has to traverse a multi-floored area, where it would not listen to your commands because it couldn’t pass through a wall. In these sections, the player starts to focus on babysitting the camera, which is frustrating, sometimes Kiryu would have to exit and enter into a room again just to get the camera to follow through without becoming stuck behind a wall.

The worst enemy in the game is the large enemies blocking doorways in the multi-floored areas. They cannot be knocked down, they do not move, and exercise the same attack, over and over. The gameplay screeches to a halt as Kiryu would spend time throwing stuff at them, and if there isn’t anything to throw, sometimes all the player can do is walk in, punch, and walk out, enemy miss swing, rinse and repeat.

The sometimes frustrating gameplay in multi-storied areas and seemingly aimless running around doesn’t ruin the overall experience. It’s a small part in an epic storyline, the way it unfolds and contains as much twists found in Japanese dramas. A likeable main character and cast shows off their personality through the well crafted cutscenes. The literally bone-crunching gameplay is so awesome to watch and execute. Kiryu is placed in a large area he can run around and spend hours wasting virtual money into virtual skill testing machines, play golf, gamble and even impress virtual hostesses. All its elements combine into one of the best storylines and action-orientated game in the market. If you come across it in the ever dwindling shelves housing PS2 games at your local games store, you wouldn’t be going wrong if you pick it up.

GamerVerdict: 4/5
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Gamerverdict on GTA: Chinatown Wars

March 28th 2009 11:49


When your main character is pilfered of everything he has and chucked out into the gutter, you know you’re playing a Grand Theft Auto game. Chinatown Wars feels like a combination of GTA1 and 2’s style with GTA3 and 4’s controls, which equals into a fun, portable package.

Rocky start

Despite being two connected islands, Liberty City is freakin huge. So huge that you will find yourself bored out of your mind when driving from one island to another to get to a mission. The top-down view makes the environments look less interactive as I would’ve liked, which made driving from one contact to the other rather monotonous. Storywise, the main character is my favourite in the series; his sense of sarcasm is equal to Seth Green’s character in the movie Sex Drive. The only downside is the lack of a female character in the mix, as there are only male characters in 98% of the plot.

The good

I liked how Chinatown Wars improved on GTA4’s cop detection. The vibe of the game is more GTA3’s sense of humour rather than GTA4’s quest for realism. Instead of trying to escape from police radars, you are encouraged to ram the amount of cop cars equivalent to the stars you acquired. It would take 1 cop car smash to get rid of a one star, than two to get rid of 2 stars plus another to get rid of a 1 star. The cops are quite eager to smash into things, so it never felt like your struggling to get rid of cops, but is actually quite fun to experiment ways in destroying them.


Unlike most GTA games, gangsters come at you in numbers, spiraling around the double digit mark. Luckily, mowing down people is very easy since the next bad guy is automatically targeted after you kill the first one…

The bad

However, the lock on can be frustratingly unintuitive, you could be bashing the right shoulder button as hard as you like, but you’re likely to aim at a person several feet away, instead of the gangster shooting right next to you.

The good

For a handheld game, hell even for a GTA game, there are so many missions! You can tell the script writers had a ball naming all the missions in the game. There are even missions that you will run into by chance, like when a person icon pops up on the screen, which usually leads to hilarious missions that won’t be spoiled here. The strongest aspect of the game is the selling of drugs to dealers. It’s similar to the territory-taking game in San Andreas and its very addictive (pun intended).

GamerVerdict: ****

I guess the old view never really appealed to me as much as GTA3's 3rd person view, but I never was deterred from completing it. GTA on handheld doesn’t mean a smaller helping of the series, its, in fact, equal in size to GTA3. I loved the main character, the drug size missions are fun, and the main story is long and gets really epic near the end as it twists and turns to a very sharp conclusion. There are your niggles, but it never hampers the feeling of satisfaction after completing a mission. I’m happy to say it’s a worthy edition to the series, and its fun enough to motivate me to complete it, unlike a certain number 4 at the end of the title…
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DR: Chop Til You Drop Review

March 5th 2009 18:27
Chop Til You Drop is the third remake of the game for the Wii console, but for the most part, it's a downgrade versus an upgrade. The trailer sounded great, but you know what? It's just not all there. There are fewer undead and the hero doesn't know how to use his camera apparently.

Basically you are in a mall of zombies and you must survive until rescue arrives by keeping the hordes at bay. You are using baseball bats, buckets, mannequins, saws, golf clubs, and just about anything you can find in the mall as a weapon.

The idea of the storyline is pretty cool, but the dialogue sucks and the delivery of the characters and weapons is terrible. There's just nothing there to make the story beliveable.

When playing the boss, it's even worse. I mean, the humans can withstand tons of bullets, more than any of the zombies, and sometimes the boss will actually escape instead of die.

On top of that, you've got random parrots dropping grenades and janitors asking for money to give your tips and shortcuts through the mall. Seriously?! Who's thinking baout making a buck when you're fighting for your life againsts crazed zombies?

The one thing that Dead Rising has going for it, is that the gameplay is actually entertaining and kind of fun. I mean, yea the graphics aren't all there, but you can have fun trying on costumes and mixing drinks in a blender. Another good addition is that there are multiple save slots in the Wii version of Dead Rising.

But, you will find that towards the end of the game, you'll start to lose momentum as things start to get repetitive with the quests and characters. It will probably only take about 10 hours to complete the game.

For the most part Dead Rising: Chip Til You Drop is a scaled down version of the Dead Rising game. The gameplay can be fun at times, but for the most part it can be repetitive and pretty short lived game. You will find the multiple save slots and the overall aiming features and such are much better on the Wii than the xBox 360.



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Although there haven't been many great games released for the Nintendo Wii, House of the Dead: Overkill, is just one just one unique title that you may or may not like. Stylistically, it's in-betweee an AO content and comedic type game. Many believe that Overkill is the first original House of the Dead game in the series, and with its release there is a big shoe to fill for any upcoming releases to the series.

The game can actually be considered a success for hte Nintendo Wii. It will definitely kick off a new era of Wii games. The interface of the game is filled with poster art, character cut-outs, screen shakes, and film scratches. The game essentially sets the tone for a movie-style game. Although, at times the characters are a little over the top, it still works for the game when combined with the audio and graphics.

In terms of vulgarity, Overkill is between over the top swearing and vocal-vomit, meaning it has a nice set in-between level of vulgarity, which can be thought of as tasteful to some gamers. Although, you will find that at times there are places where the F-word is thrown about a little too much.

There are seven levels to the game, each with a short segment of a film that gives a mini-storyline set up before each level. Each level has its own style, making each new level original and its own.

The gameplay isn't perfect, but it has improved. There is a lot of dismemberment. Seriously, though you'll have limbs and body parts flying with each shot of your rifle, shotgun, pistol, etc. You can shoot off a person's arm, blow off their legs, or just shoot their head off at first shot with the region based attacks. So, as you can see The House of the Dead: Overkill is a pretty bloody game, which makes it extremely entertaining for those who love blood and gore.

But, you will find that in order to get the blood and gore, you'll have to pay a price for the weapons and ammunition. The cheaper shots will do the trick, but if you're really looking for limbless people, you'll need a little more cash.

Overkill is probably the most hardcore Wii game on the market. The downside is that you can probably finish the game in about 4 to 5 hours, which doesn't leave too much game time. Plus, you'll quickly find that throughout the game, you'll never have enough cash to level up to any gun full, much less to be able to unlock them all on the first pass through the levels.



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Street Fighter IV Achievements

February 24th 2009 20:51
If you have or are thinking about getting the new Street Fighter IV game for Xbox .60, you'll want to make sure that you have the achievements so that you can refer to them when trying to boost your gamerscore.

So, check them out...

Clear NORMAL Survival in Challenge Mode- 10 points
Perform 50 Ultra Combo finishes – 10 points
Perform 100 Ultra Combos – 10 points
Win 5 Xbox LIVE battles. (Ranked or player match) – 10 points
Set your Title and Icon – 10 points
Clear a Challenge in Challenge Mode – 10 points
Unlock all Colors – 10 points
Perform 10 Personal Actions – 10 points
Perform 100 successful Focus Attacks – 10 points
Create 10 multiplayer lobbies – 10 points
Collect 100 Medals – 10 points
Collect 500 Medals – 10 points
Unlock all Personal Actions – 10 points
Achieve 10 Perfect victories – 10 points
Perform 100 Special Moves – 10 points
Clear NORMAL Time Attack in Challenge Mode – 10 points
Perform 50 Super Combo finishes – 10 points
Perform 100 Super Combos – 10 points
Fight 10 opponents via fight requests – 10 points
Clear NORMAL Trial in Challenge Mode – 10 points
Play 100 Xbox LIVE battles (Ranked or player match) – 10 points
Win 50 Xbox LIVE battles (Ranked or player match) – 20 points
Clear Arcade Mode with 1 character on Medium or higher difficulty- 20 points
Perform 100 EX Special Moves – 20 points
Win 1 ranked match – 20 points
Play 200 Xbox LIVE battles. (Ranked or player match) – 20 points
Clear HARD Survival in Challenge Mode – 20 points
Clear HARD Trial in Challenge Mode – 20 points
Play 500 Xbox LIVE battles. (Ranked or player match) – 20 points
Clear HARD Time Attack in Challenge Mode – 20 points
Win 10 Xbox LIVE battles (Ranked or player match) – 20 points
Win 3 ranked matches in a row – 20 points
Unlock all characters – 20 points
Clear all Challenges in Challenge Mode – 30 points
Win 5 ranked matches in a row – 30 points
Collect 1,000 Medals – 30 points
Collect all Medal types – 30 points
Clear Arcade Mode without using a single continue on Medium or higher difficulty – 30 points
Clear Arcade Mode with all characters on Medium or higher difficulty – 30 points
Clear Arcade Mode on Hardest difficulty – 30 points
Perform 365 flashy background finishes – 40 points
Win 100 Xbox LIVE battles (Ranked or player match) – 50 points
Collect all Icons – 50 points
Defeat Gouken and clear Arcade Mode in Hardest difficulty – 50 points
Win 10 ranked matches in a row – 50 points
Earn gold medals in all challenges – 50 points
Collect all Titles – 50 points



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Street Fighter IV Review

February 22nd 2009 20:51
Street Fighter IV is an outstanding game and probably one of the btter fighting games that you've probably played lately. Essentially, Street Fighter has been a game focused on a 2D plane, and over the years tweaks and changes have evolved the game into the formula that it is today.

Street Fighter IV allows you to pick your character and fight with another warrier in the ring. Each character has his own special moves and attacks, so you want to make sure that you try them all before you pick which character you want to use in a real battle. But, you will find that the game boils down to balancing physical skills and mind games between the characters


[ Click here to read more ]
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Dissidia: Final Fantasy Cheats

February 2nd 2009 21:30


Dissidia: Final Fantasy is one of the new top games for the Sony PSP, so if you own a PSP, then you need to go out and buy Dissidia: Final Fantasy. And, when you get the game, you want to make sure that you know the cheats that will help you beat the game


[ Click here to read more ]
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Dead Rising: Chop Til You Drop

December 29th 2008 13:53


To be released on January 20, 2009, Dead Rising: Chop Till You Drop is going to deliver an intuitive and interactive experience as you and other players use your Wiimot to shoot, slash, and bludgeon your way through a zombie infested mall, while you fight to survive


[ Click here to read more ]
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COD World at War Cheats

December 26th 2008 17:40


I know so many people who have purchased Call of Duty World at War. I mean, I have two cousins who spend at least 5 hous a day playing the game on Xbox 360, and I have a third cousin who purchased an Xbox 360 (upgrading from a regular Xbox) just so that he could play COD 5. That must mean something about the game


[ Click here to read more ]
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Left 4 Dead Review

December 3rd 2008 10:21


Left 4 Dead is a video game that we've seen the same or similar storyline concept in a number of movies. Basically, you and up toe three other survivors must battle a zombie apocalypse with a simple goal in mind- to survive. The differnce between Left 4 Dead and all the other movies and video games with similar concepts, this video game feels to be more of an experiement with gameplay that is near out of this world


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