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Gaming for Life - April 2009

Privacy Policy - Gaming for Life

April 13th 2009 20:09
Privacy Policy for http://www.gaminglife.com.au
If you require any more information or have any questions about our privacy policy, please feel free to contact us by email at wrlowell [at] gmail [dot] com.

At www.gaminglife.com.au, the privacy of our visitors is of extreme importance to us. This privacy policy document outlines the types of personal information is received and collected by www.gaminglife.com.au and how it is used.


Log Files
Like many other Web sites, www.gaminglife.com.au makes use of log files. The information inside the log files includes internet protocol ( IP ) addresses, type of browser, Internet Service Provider ( ISP ), date/time stamp, referring/exit pages, and number of clicks to analyze trends, administer the site, track user’s movement around the site, and gather demographic information. IP addresses, and other such information are not linked to any information that is personally identifiable.

Cookies and Web Beacons
www.gaminglife.com.au does use cookies to store information about visitors preferences, record user-specific information on which pages the user access or visit, customize Web page content based on visitors browser type or other information that the visitor sends via their browser.

* Google, as a third party vendor, uses cookies to serve ads on your site.
* Google's use of the DART cookie enables it to serve ads to your users based on their visit to your sites and other sites on the Internet.
* Users may opt out of the use of the DART cookie by visiting the Google ad and content network privacy policy.

Some of our advertising partners may use cookies and web beacons on our site. Our advertising partners include Google Adsense.


These third-party ad servers or ad networks use technology to the advertisements and links that appear on www.gaminglife.com.au send directly to your browsers. They automatically receive your IP address when this occurs. Other technologies ( such as cookies, JavaScript, or Web Beacons ) may also be used by the third-party ad networks to measure the effectiveness of their advertisements and / or to personalize the advertising content that you see.

www.gaminglife.com.au has no access to or control over these cookies that are used by third-party advertisers.

You should consult the respective privacy policies of these third-party ad servers for more detailed information on their practices as well as for instructions about how to opt-out of certain practices. www.gaminglife.com.au's privacy policy does not apply to, and we cannot control the activities of, such other advertisers or web sites.

If you wish to disable cookies, you may do so through your individual browser options. More detailed information about cookie management with specific web browsers can be found at the browsers' respective websites.
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Copycats in Gaming

April 11th 2009 15:14
Nothing these days is truly original. I mean decades ago, some of our gaming consoles or games were original and unique, but nowadays... Not so much. Below I have 6 copycats in gaming, most of which are video games themselves, but of course we can't forget the consoles either. But anyway, check out these gaming similarities


1. Wii vs. Vii

Even though there is only one letter difference in these two consoles, look at them! They are so much alike. The Vii was released in China in 2007, but it doesn't cost nearly as much as the Wii. The Vii even came with 12 pre-installed games. If you are able to find one in a Western store, please let me know, as I'd be interested in checking out one of these guys.

2. Donkey Kong vs. King Kong

Most gamers have heard of Donkey Kong, but have you really looked at its similarities to King Kong? Universal Studios is the owner of the King Kong name, and they actually sued Nintendo in 1981 because of the arcade platformer- Donkey Kong,- which infringed their trademark. But, after several years Nintendo won and the name- Donkey Kong- was safe.

3. Snake Pliskin vs. Solid Snake

The Metal Gear creator will openly admit that Solid Snake was heavily based on Snake Pliskin. There are even parts of the movie that are replicated in the game.

4. Limbo of the Lost vs. Almost Everyone

In the early 90s, Limbo of the Lost was a going to be adventure game, but it was quickly recalled when so many people noticed similarities in the game. If you ever had or can get your hands on one of these games, you'll find that the most similarities come from Elder Scrolls: Oblivion, but you'll also see some Pirates of the Caribbean, World of Warcraft, Spawn, and so many other adventure games all combined into this one game. Kind of a cheat if you ask me.

5. Tris vs. Tetris

An Atlanta college student developed Tetris a good wile ago, and Tris was the clone that has been a big hit on the iPhone. In August 2008, the company who owns the Tetris name, forced its removal of Tris. Fans of the iPhone, now have to use the EA-developed block game that costs $4.99... Too bad, as it's not the customer's fault Apple developers stole Tetris.

6. Super Mario Bros. vs. Great Giana Sisters

Shortly after Super Mario Bros. was released, a German publisher released a similar game for many computer platforms. Well, they tried to; Nintendo forced the publisher to withdraw its game due to the close similarities between the two games. The game released by the German publisher, Rainbow Arts, is now a collector's item, so if you get your hands on Great Giana Sisters, hold onto it for as long as you can or until you can get a good bid on it.

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Wii MotionPlus Remote Attachment

April 8th 2009 23:44
The Nintendo Wii MotionPlus is an accessory attachment for the Wiimote control. The attachment connects to the bottome of the remote and traces motion in a 3D space so that you can better control the remote.

The MotionPlus attachment helps define your motion control by accurately reflecting your motions in the 3D space. It better tracks your arm position and orientation when used in combination with the sensor bar and the accelerometer.

When you make even slight movements to your arm or wrist, the MotionPlus attachment will be able to note changes on the screen.

The Wii accessory is suppose to make gaming more intuitive

It's actually thought by some that because it is very sensitive to your movement, that it can be a bad thing, and possibly even detrimental to gaming pleasures because a small inconsistency in your hand can can replicated with absolute precision within the game and on screen, causing it to be slightly user unfriendly.

The accessory is going to be released sometime this spring of 2009.



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For $35, you can pre-order the two pound Riiflex weights for your Nintentdo Wii,or $40 for the four pound dumbbells. Basically, the Wii weights are supposed to add resistance to your Wii and Wii Fit workouts, but you can use the Riiflex dumbbell with any game. They're meant to just add some resistance to your game.

The weights combine durability of fitness gear with a cool innovative design to fit your Wii remote and Nunchuck. The Riiflex dumbbells have an ergonomic grip for secure control throughout the broad range of motions.

You get two dumbbells with every purchase.

The Riiflex dumbbells will be shipped out during the summer of 2009.

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